Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.25 16:33:00 -
[2] - Quote
dubbs i think the response he is getting is in correlation to the attitude he projected when writing his post. We as testers want to have GOOD feedback and despite all the trolling we do try to enforce and etiquette with regards to new player posts.
I remember before i even started with my character class i came to these forums and looked at what each class is designed to do The website has great starting info with a FAQ section and information on classes, weapons, factions, vehicles etc.
After familiarizing myself with that i wrote these posts and looked at these posts
https://forums.dust514.com/default.aspx?g=posts&t=20621&find=unread
https://forums.dust514.com/default.aspx?g=posts&m=427335#post427335
https://forums.dust514.com/default.aspx?g=posts&t=43208&find=unread
https://forums.dust514.com/default.aspx?g=posts&m=430446#post430446
https://forums.dust514.com/default.aspx?g=posts&m=431255#post431255
Additionally i spent some time in training ground and read up on stuff.
Then i figured out how to activate comms and screen team chat for mics. When i realized most people were staying in squad chat i would move from squad to squad until i found players with comms and talked to them
Thanks PHI Thirdcoast you were one of the first players i spoke with in dust, Actually i take it back Dubbs you were the very first.
I stumbled and struggled for the first week but i kept telling myself it was the SP gap and i will get there and then the reset came and i got there(still got a ways to go) but always kept improving.
Now im not saying i was saint and didnt have my share of antagonistic posts but that was in due to years spent in other game forums where people were too myopic and irrational to do anything else but talk smack and put each other down. But i soon changed because i realized here the players responded to maturity with maturity and flaming with flaming.
Perhaps its my OCD but i ALWAYS read the Strat guide/Game manual before i play a game because i want to have a cursory knowledge of the game so i can build upon it with ingame experience and trial/error.
Edit-- It already seems like he's changing his tune and getting helpful feedback in response. See it works.
When we up in da Barge, All Eyez on us, all eyez on usGǪGǪ You are now now rockin with I M Perfects and IMPSwarm b itch!! |
Gunner Nightingale
Internal Error. Negative-Feedback
215
|
Posted - 2013.01.25 17:12:00 -
[3] - Quote
Hendrick Jacobs wrote:Thank you to whoever told me that Sensitivity is inverted, so that 0% is actually faster than 100%, which is what I'm used to from every other Shooter, both FPS and TPS. Much appreciation to the many people who held their nuts and actually gave me constructive criticism rather than indulge themselves in hipocrisy, letting me know what a huge noob I am and how they're always nonchalant about everything. Thanks.
I'll be taking my sweet time to level up what I can, but seriously, 2k-ish SP is what I usually get in an Ambush match. Not sure about the Domination-type mode, becaus we always lose, but that's my average SP-gain. anything higher is just me on a lucky roll.
Also, is there a way to not use the default spawn point that places me infront of an enemy's crosshairs, killing me before I have a chance to turn around?
Also, is it me or is Melee utterly useless? And how do you use the Nova Knife? I charged the damn thing, hit him with it and even though I started to just melee him, he managed to turn around and shoot me dead.
Also, my 6 shooter and 3-mag Sniper Rifle are not 7 and 5 respectively. What happened?
PS: Btw, will the game cost anything when it officialy releases?
No the game is technically in official release, with expansions and improvements coming along the way Soon TM. However the game will forever be Free to play and never cost you any out of pocket money unless you want to.
With regards to melee, it is useless but that is because every other shooter has melee assist when close to a target that takes over and why melee seems so fluid in other games. In this game melee is unassited and you must be very close to the target for it to work and even then it is effected by the outline of your weapon. Melee damage is consistent across most dropsuits thought there are some suits that do more and there is a skill called hand to hand combat along with modules that can drastically increase melee(im talking OHK melee).
With regards to nova knives they are weak to start and is an area that may see improvement, but again like every other weapon it needs to be skilled into to make stronger. Additionally nova knife function as a weapon and you dont melee with them but rather use your trigger button to use them.
Also from the sounds of things you are already spreading yourself too thin in terms of weapons DONT DO THAT. If you are just experimenting and plan on creating a new one that different but its best to stick with one dropsuit and one weapon and focus on that for the next month or two before any deviation into other stuff, trust me i learned this the hard way
This post in training ground is a good start to give you an idea of where you should begin
https://forums.dust514.com/default.aspx?g=posts&m=428342#post428342.
With regards to ambush there are two variations, one with random spawning the other with dedicated spawn points. With random spawning there are times when a teammate will put down a temporary spawn point known as a drop uplink however like CRU(clone reanimation units)(installation that provides a set spawn point) they will be camped quite hard. When these are available for you to use pressing X will spawn you there, Pressing [ ] however will spawn you in randomly to a one of a number of predetermined spawning areas. Its random luck but a good idea is to wait 5-10 seconds before spawning back in and that sometimes mitigates you get caught in a enemy dense area.
SP gains are directly related to you WP gains, WPs are earned through kills, reviving players(60WP more than a kill) assits, hacking, dropping nanohives for teammates to resupply on, repair armor, and much more. The more WP you earn and the more you get near the top of the leaderboard on your team the more SP you will earn. Currently the SP is capped on a daily limit to 27,200 with another 24,000 given/day passively(it just keeps adding 1SP every 3.6 s)
Which reminds me when you are in merc quarters. Go to character-->skills and look at your SP at the top. If it doesnt rise by one every 3.6s(b/w 3-4s) then you are not gaining passive SP which is a known bug. To fix this create an 2nd character and when you are back at the character selection screen you will see Select, Activate Passive SP, Terminate. Activate passive SP on your 2nd character and then switch it back to your main. I do this everytime i login just to be safe but usually once is enough to fix it UNLESS you buy a passive booster in which case it sometimes bugs it again, hence why i do it everytime i logon.
Hope this helps.
Good luck
Edit- Post further inquiries/questions in the training ground section and also use the search function either for the entire forum or limit your queries in the training ground for more precise results, this beta has been in closed development for over 8 months you are bound to find information you are looking for with a simple search. But the training ground is a stellar and underutilized resource. But it really should be your first stop it helped me in an enormous way. |